The book is just as high quality as the Player’s Handbook was before it, with just as good a binding and paper stock as you’d expect. It’s a bestiary in the grandest sense, and while it occasionally stumbles on rules, it innovates or succeeds in key ways that make the book more usable and valuable than many of its predecessors. The Monster Manual for D&D‘s 5th Edition is a grand old book in that tradition, mixing game usefulness and a healthy respect for the mystery and purpose of its own contents. It’s traditionally a tome of magic and wonder for young players, filled with strange beasts that defy description and written to appeal to the kind of kid that obsessively categorizes dinosaurs and devours tomes of mythology. For a lot of Dungeons & Dragons players, the Monster Manual was the magical book that hooked them.
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